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Game Music Emu (libgme) through 0.6.5 Out-of-Bounds Read via Classic_Emu::mute_voices_

Type: advisorySource: Official CVE List1 source record

Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.

Announced Group revision 1
Original source ↗

CVE-2026-111153

Primary source · Revision 1

Imported from structured advisory data. Source references identify upstream records or fields; verify affected versions and your deployed configuration.

Security context

Source reference: cve:CVE-2026-111153

game-music-emu

Source reference: /containers/cna/affected/0/product

Affected versions
Not stated in this record
Fixed versions
Not stated in this record
Prerequisites
Not stated in this record

Structured affected-version data

Original package identities and version rules from this source.

[
  {
    "repo": "https://github.com/libgme/game-music-emu",
    "vendor": "libgme",
    "product": "game-music-emu",
    "versions": [
      {
        "status": "affected",
        "version": "0",
        "versionType": "semver",
        "lessThanOrEqual": "0.6.5"
      }
    ],
    "packageURL": "pkg:github/libgme/game-music-emu",
    "collectionURL": "https://github.com",
    "defaultStatus": "unaffected"
  }
]
Related CVEs
CVE-2026-111153

Source reference: /cveMetadata/cveId

Publisher severity

medium

Source reference: /containers/cna/metrics

Event
#30135 · Revision 1
Added to Heist Feed
Publisher date
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