Game Music Emu (libgme) through 0.6.5 Heap Out-of-Bounds Read via AY Loader
Game Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader get_data function caused by an integer underflow in the track-table bounds check. Attackers can supply a crafted ZXAYEMUL file with an oversized track table to read past the file buffer via gme_track_info or gme_start_track, crashing libgme consumers.
CVE-2026-111152
Primary source · Revision 1
Imported from structured advisory data. Source references identify upstream records or fields; verify affected versions and your deployed configuration.
Security context
Source reference: cve:CVE-2026-111152
game-music-emu
Source reference: /containers/cna/affected/0/product
- Affected versions
- Not stated in this record
- Fixed versions
- Not stated in this record
- Prerequisites
- Not stated in this record
Structured affected-version data
Original package identities and version rules from this source.
[
{
"repo": "https://github.com/libgme/game-music-emu",
"vendor": "libgme",
"product": "game-music-emu",
"versions": [
{
"status": "affected",
"version": "0",
"versionType": "semver",
"lessThanOrEqual": "0.6.5"
}
],
"packageURL": "pkg:github/libgme/game-music-emu",
"collectionURL": "https://github.com",
"defaultStatus": "unaffected"
}
]- Related CVEs
- CVE-2026-111152
Source reference:
/cveMetadata/cveId
Publisher severity
medium
Source reference: /containers/cna/metrics
- Event
- #32795 · Revision 1
- Added to Heist Feed
- Publisher date